Idle Income
No self-respecting firebreather can sleep without a bed made of absurdly large sums of gold coins.
But how does a lazy dragon acquire such wealth? Easy: simply lure unsuspecting adventurers to your lair and "collect" their belongings!
Controls
Click near the ground to shoot fireballs. Everything else is UI based.
Game Jam Stuff
This game was made for Mini Jam 151: Dragons.
Since it is a game jam game, it is balanced to not take too long to unlock everything. (I haven't done much balancing in the first place tho ¯\_(ツ)_/¯ )
Comments
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It seems very slow, at least early on. I kept counting and at times it was 5 seconds between 1 spawn for like 9-11 gold. I can't stress it enough, thats just not fun lol.
It seems like a fun concept with good graphics. Spamming LMB for Fireballs is pretty fun to. I just wish there were targets to hit is all
I appreciate how the swinging axes can handle more than one enemy at a time. :D
Fun! Reminds me of the old 'storm the house' series from the 00's.
Could do with being a bit harder I think - the enemies need to be able to withstand more than 1 hit I think.
The job board is a really funny idea and I love the sprite for the dragon going on the darkweb!
Cool Game!
Good idea with minimal, but very cool graphics! I like it!
looks good
once the jam is over i hope you add more content
Fun little idle game. Needs more dungeons, traps, and adventurer levels!
Haha nice! Cool graphics and simple gameplay :)
Fun game! I played until I got 100k. Is there an end screen? I really like the simple art style, the core mechanic is fun and feels quite easy to upscale if you ever want to make the game bigger. It would be cool if the higher-level enemies had more hit points, but i'm not sure how hard that would be to add. There was a couple of visual glitches (with the axe being drawn over and under the crushers), but it wasn't all that noticeable.
I love the concept and especially the job board. It's hilarious. The art was also really well done.